OptionalanchorPriority for the anchor-resolve system in preUpdate (default: 0).
OptionalinteractionPriority for the pointer hit-test system in preUpdate (default: 200, after input's 100).
OptionalphaseExecution phase for the plugin's primary system
OptionalpriorityPriority for the plugin's primary system (default varies per plugin)
OptionalrenderPriority for render-sync systems (default: 480, just before renderer2D's 500).
OptionalsystemSystem group name for all systems registered by this plugin
Common configuration options shared by most plugins. Plugin-specific options interfaces extend this with additional fields.