Create a local 3D transform component with position only. Uses default rotation (0, 0, 0) and scale (1, 1, 1).
ecs.spawn({ ...createLocalTransform3D(10, 5, -20), mesh: myMesh,}); Copy
ecs.spawn({ ...createLocalTransform3D(10, 5, -20), mesh: myMesh,});
Create a local 3D transform component with position only. Uses default rotation (0, 0, 0) and scale (1, 1, 1).