Create a one-shot Timer to drop into a timers slot.
The timer fires justFinished for one frame on completion and then idles
(active = false). The entity is left alone — if the slot's lifetime
coincides with the entity's lifetime (vfx, blasts, summon-anim), despawn
the host yourself in onComplete or in a system that watches justFinished.
Create a one-shot
Timerto drop into atimersslot.The timer fires
justFinishedfor one frame on completion and then idles (active = false). The entity is left alone — if the slot's lifetime coincides with the entity's lifetime (vfx, blasts, summon-anim), despawn the host yourself inonCompleteor in a system that watchesjustFinished.