Build an animation set from every named animation in a PixiJS Spritesheet. When the sheet is typed as Spritesheet<MyData>, animation names and defaultClip / perClip keys are inferred at compile time.
Spritesheet<MyData>
defaultClip
perClip
Optional
const sheet = ecs.assets.get('hero'); // Spritesheet<HeroData> const set = animationSetFromSheet('hero', sheet, { defaultClip: 'idle', frameDuration: 1 / 12, perClip: { attack: { loop: 'once' } }, }); Copy
const sheet = ecs.assets.get('hero'); // Spritesheet<HeroData> const set = animationSetFromSheet('hero', sheet, { defaultClip: 'idle', frameDuration: 1 / 12, perClip: { attack: { loop: 'once' } }, });
Build an animation set from every named animation in a PixiJS Spritesheet. When the sheet is typed as
Spritesheet<MyData>, animation names anddefaultClip/perClipkeys are inferred at compile time.