ecspresso
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    • Convert isometric screen coordinates back to Cartesian world coordinates.

      Parameters

      • isoX: number

        Isometric screen-space X coordinate

      • isoY: number

        Isometric screen-space Y coordinate

      • state: IsoProjectionState

        Isometric projection state

      Returns { x: number; y: number }

      New object with world-space { x, y }